At Vision 3, I worked on a project, Song of the Sea VR, that served as a VR counterpart to the 2014 animated film. This project placed users in a 3D environment based on scenes from the film that told a story around them.

Some Screenshots.

Objectives

When I came onto this project, much of the design had been completed, and I was given two objectives.

Song of the Sea won Best Interactive VR Experience at the 2017 AIS Lumiere Awards.